August is a huge month in term of releases! Here you go!
From the list of coming up titles for 2013 I posted in January, The Dark Defiles by Richard Morgan is now scheduled for a 2014 release.
The Black Guard
The Long War book 1
The Black Guard is the first in a major new fantasy series, The Long War, set in an invented world somewhat similar to medieval Europe in terms of technology, heraldry and ethics. Magic features in the world, but is rare and mostly confined to the various priesthoods. The city of Ro Canarn has been assaulted by Knights of the Red. Amongst them is a Karesian Enchantress of the Seven Sisters, intent on manipulating the men of Ro to her ends. Her Sisters intend the assault to be the first move in a longer game, a war intended to destroy worship of the Gods of men and bring back the malevolent Forest Giant of pleasure and blood.
The young Lord of Canarn, and one of his closest friends, plan a desperate gambit to take back the city, whilst his sister journeys north and confronts more of the Sisters' schemes as they try to conquer the rest of the lands of men.
Divided by geography and surrounded by enemies, a disparate group of Clerics, Priests, Knights, criminals and warriors must defeat overwhelming odds to seize back the lands of men from those unknowingly under the sway of the Dead God and his Enchantresses.
The Duke of Canarn is dead, executed by the King's decree. The city lies in chaos, its people starving, sickening, and tyrannized by the ongoing presence of the King's mercenary army. But still hope remains: the Duke's children, the Lord Bromvy and Lady Bronwyn, have escaped their father's fate.
Separated by enemy territory, hunted by the warrior clerics of the One God, Bromvy undertakes to win back the city with the help of the secretive outcasts of the Darkwald forest, the Dokkalfar. The Lady Bronwyn makes for the sanctuary of the Grass Sea and the warriors of Ranen with the mass of the King's forces at her heels. And in the mountainous region of Fjorlan, the High Thain Algenon Teardrop launches his Dragon Fleet against the Red Army. Brother wars against brother in this, the epic first volume of the long war.
War Master's Gate
Shadows of the Apt #9
Relentlessly advancing towards Collegium, the Empire is again seeking to break down its walls. The mighty imperial armies have learnt from their failures, and Empress Seda will brook no weakness in her soldiers. However, Stenwold Maker has earned his title, and the War Master has strategies to save his city. His aviators rule the skies – but the Wasp Kinden Empire has developed a terrifying new aerial weapon.
Yet the campaign may be decided far from marching armies and the noise of battle. In an ancient forest, where Mantis clans pursue their own civil war, the Empress Seda is seeking lost magic. Some dangerous shadow of old night is locked up among these trees and she is wants its power. Cheerwell Maker must stop her, at any cost, but will their rivalry awaken something far deadlier? Something that could make even their clash of nations pale into insignificance . . .
Emperor of Thorns
The Broken Empire book 3
To reach the throne requires that a man journey. Even a path paved with good intentions can lead to hell, and my intentions were never good.
The Hundred converge for Congression to politic upon the corpse of Empire, and while they talk the Dead King makes his move, and I make mine. The world is cracked, time has run through, leaving us clutching at the end days, the future so bright that those wh...o see it are the first to burn. These are the days that have waited for us all our lives. These are my days. I will stand before the Hundred and they will listen. I will take the throne whoever seeks to thwart me, living or dead, and if I must be the last emperor then I will make of it such an ending.
This is where the wise man turns away. This is where the holy kneel and call on God. These are the last miles, my brothers. Don't look to me to save you. Don't think I will not spend you. Run if you have the wit. Pray if you have the soul. Stand your ground if courage is yours. But don't follow me.
Follow me, and I will break your heart.
The Crown Tower
Riyria Chronicles book 1
Michael J. Sullivan
Michael J. Sullivan
TWO MEN WHO HATE EACH OTHER. ONE IMPOSSIBLE MISSION. A LEGEND IN THE MAKING.
A warrior with nothing to fight for is paired with a thieving assassin with nothing to lose. Together they must steal a treasure that no one can reach. The Crown Tower is the impregnable remains of the grandest fortress ever built and home to the realm’s most valuable possessions. But it isn’t gold or jewels the old wizard is after, and this prize can only be obtained by the combined talents of two remarkable men. Now if Arcadias can just keep Hadrian and Royce from killing each other, they just might succeed.
The Crown Tower is the first book in a new series, The Riyria Chronicles, based on characters from The Riyria Revelations. Unlike the previous series, which was a carefully choreographed interconnected series of books, the Chronicles are designed to be stand-alone stories that can be read independent of each other or the prior novels.
Gallow book 2
Fantasy needs a new hero. Meet Gallow - Truesword, Griefbringer and trouble for anyone who crosses him.
I fought against your people, and I have fought for them. I have killed, and I have murdered. I betrayed my kin and crippled my king. I led countless warriors to their deaths and fought to save one worthless life. I have stood against monsters and men and I cannot always tell the difference.
Fate carried me away from your lands, from the woman and the family I love. Three hellish years but now, finally, I may return. I hope I will find them waiting for me. I hope they will remember me while all others forget. Let my own people believe me dead, lest they hunt me down. Let me return in the dark and in the shadows so no one will know.
But hope is rare and fate is cruel. And if I have to, I will fight.
A Tournament of Shadows book 2
The masked powers of Fate and Chaos are killing gods in the land of Kaen, facing the Wardlands across the Narrow Sea. Vocates Aloê Oaij and Morlock Ambrosius cross into the unguarded lands, seeking to uncover the reasons for the godslaying, and to avert any threat to the lands the Graith of Guardians has sworn to protect. After crash-landing on the hostile coast of Kaen, the two Guardians confront vengeful frightened gods, a calmly murderous dragon, a demon called Andhrakar, and a bitter old necromancer named Merlin Ambrosius. Amid these dangers they find that they can trust no one but themselves—and each other.
The Dragon Queen
In the years before the Dragons laid waste to man's empire, the fearsome monsters were used for war and as gifts of surpassing wealth to buy favour in the constant political battles that tore at the kingdoms.
Notorious in these battles was the Dragon Queen. And now she is a prisoner. But no-one is more dangerous than when caged...
The Raven's Shadow
The Wildhunt Quartet #3
The Raven's Shadow
The Wildhunt Quartet #3
The desert of Gimrael is aflame with violence, and in the far north an ancient hatred is about to spill over into the renewal of a war that a thousand years ago, forged an Empire. This time, it may shatter one.
Wrestling with his failing grip on the power of the Song, and still trying to come to terms with the horrifying events he witnessed in El Maqqam, Gair returns to the mainland with only one thing on his mind: vengeance. It may cost him his life, but when everything that he had to live for is being stripped away from him, that may be a fair price to pay.
***Old friends and old foes converge in a battle of wills to stem the tide of the Nimrothi clans as they charge south to reclaim the lands lost in the Founding Wars. If they succeed, the rest of the Empire may be their next target. And with the Wild Hunt at their head, the over-stretched Imperial Army may not be enough to stop them.
Children of Fire
Long ago the gods chose a great hero to act as their agent in the mortal world and to stand against the demonic spawn of Chaos. The gods gifted their champion, Daemron, with three magical Talismans: a sword, a ring, and a crown. But the awesome power at his command corrupted Daemron, turning him from savior to destroyer. Filled with pride, he dared to challenge the gods themselves. Siding with the Chaos spawn, Daemron waged a titanic battle against the Immortals. In the end, Daemron was defeated, the Talismans were lost, and Chaos was sealed off behind the Legacy—a magical barrier the gods sacrificed themselves to create.Now the Legacy is fading. On the other side, the banished Daemron stirs. And across the scattered corners of the land, four children are born of suffering and strife, each touched by one aspect of Daemron himself—wizard, warrior, prophet, king.Bound by a connection deeper than blood, the Children of Fire will either restore the Legacy or bring it crashing down, freeing Daemron to wreak his vengeance upon the mortal world.