Diablo 3 and The Way of Kings

Sunday, May 27, 2012

Wondering where I'm heading with this title for the post?

What could be the relation between Diablo 3 and Sanderson's novel?

While playing Diablo 3, I eventually got to the Desolate Sands in the Act II.  At first glance, the ground looked like any salt desert but then I saw the cracks and ravines.  It may not be an amazing discovery, but even if the cracks aren't as deep as those depicted in The Way of Kings, the feeling I got was a close representation of what I had in mind when reading about the Shattered Plains. Sadly, my Monk isn't wearing a shardplate and I'm not fighting some Parchendi but I could imagine it easily! Anyone else agree with me? :)


Stefan (Far Beyond Reality) said...

Good catch, hadn't thought of that connection but now you mention it, it's does look similar. I just completed the game for the first time yesterday with my wizard and am now torn between going straight into nightmare mode or starting a new character.

Unknown said...

Any time you're trying to decide which follower to use, you must consider the class of your main character. The follower's job is to be a supportive role. They should complement your strengths and make up for your weaknesses. Because the scoundrel is a ranged attacker with a focus on doing damage, combining him with your demon hunter may prove problematic. In that particular scenario, you would have two characters running around trying to maintain distance from the enemy. In the event your foes catch up with you, you may find yourself wishing you had a Templar instead! Of course, each player must decide for himself/herself which character best suits their own, personal play-style.

Diablo 3

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