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There is a cancer at the heart of the mighty Cerani Empire: a plague that attacks young and old, rich and poor alike. Geometric patterns spread across the skin, until you die in agony, or become a Carrier, doing the bidding of an evil intelligence, the Pattern Master. Anyone showing the tell-tale marks is put to death; that is Emperor Beyon's law...but now the pattern is running over his arms. His body servants have been executed, he ignores his wives, but he is doomed, for soon the pattern will reach his face. While Beyon's agents scour the land for a cure, Sarmin, the Emperor's only surviving brother, awaits his bride, Mesema, a windreader from the northern plains. Unused to the Imperial Court's stifling protocols and deadly intrigues, Mesema has no one to turn to but an ageing imperial assassin, the Emperor's Knife. When Beyon's patterns are revealed and the Grand Vizier seizes the throne, the Knife spirits her to safety. As long-planned conspiracies boil over into open violence, the invincible Pattern Master appears from the deep desert. Now only three people stand in his way: a lost prince, a world-weary killer, and a young girl from the steppes who saw a path in a pattern once, among the waving grasses - a path that just might save them all.
A PUPPET IS CROWNED. THE TRUE HEIR REMAINS HIDDEN. A ROGUE'S SECRET COULD CHANGE EVERYTHING.
War has come to Melengar and once more Royce and Hadrian are hired to make a desperate gamble and form an alliance with the Nationalists whom are fighting the Imperialists in the south. As the power of the Nyphron Empire grows, so does Royce's suspicion that the wizard Esrahaddon is using the thieves as pawns in his own grab for power. To find the truth, he must unravel the secret of Hadrian's past--what he discovers may end their friendship and break Riyria in two.
'Listen. The Sanctuary of the Redeemers is named after a damned lie for there is no redemption that goes on there and less sanctuary'. The Sanctuary of the Redeemers: vast, desolate, hopeless. Where children endure brutal cruelty and violence in the name of the One True Faith. Lost in the Sanctuary's huge maze of corridors is a boy: his age uncertain, his real name unknown. They call him Cale. He is strange and secretive, witty and charming - and violent. But when he opens the wrong door at the wrong time he witnesses an act so horrible he must flee, or die. The Redeemers will go to any lengths to get Cale back. Not because of the secret he has discovered. But because of a more terrifying secret that lies undiscovered in himself.
PRESS RELEASE:
Bella Pagan, Senior Commissioning Editor at Tor UK, an imprint of Pan Macmillan, has acquired world rights to the first two volumes of a fantasy series by Mark Charan Newton. The agent was John Jarrold.
The first book in a series provisionally titled DRAKENFELD introduces the eponymous hero, an investigator. The series is set in a fantasy world, but will appeal to fans of historical mysteries. In this opening volume, Lucan Drakenfeld is called home after the death of his father – but is immediately thrown into the investigation of a royal death. He also finds that his father’s demise is not as clear-cut as it at first appears…
Pagan said ‘Mark writes compulsive adventures set in utterly convincing new worlds – he’s a terrific writer. I couldn’t ask for a better start to my new position at Tor UK than this first deal’.
Tor UK have successfully published three fantasy novels by Mark in the Legends of the Red Sun series since 2009, with a fourth to appear in the summer of 2012. They have been strongly acclaimed by China MiƩville, Peter F Hamilton and reviewers on both sides of the Atlantic.
The first book in the new series will be published in 2014.
It's not so much as I don't want people to see me reading fantasy, I couldn't care less about that, it's when the cover is so Ugly, even I don't want to see it. People come at you and say, hey whatcha reading? I kinda have to show them the cover. I tell them the book is way better than it looks but it's always harder to keep them interested.
I actually get a bit of vertigo if I stare at Nikandr for too long. He’s got such a great sense of motion to him. And there are wonderful details all around. The ship, the wheeling birds, the perch with its branch system, the walrus tusk bandolier. I love that Todd chose to portray one of the two men on the perch as hunkered over, like he’d been punched in the throat. And that’s because, well, he’d just been punched in the throat by Nikandr. One of my favorite parts, oddly enough, is how Nikandr’s right boot is almost photo-realistic and how it’s sharp against the slightly out-of-focus background. The ship is great with it’s windborne (as opposed to waterborne) hull. The billowing sails. The masts and shrouds and lines. I could go on and on. I love it. As far as I’m concerned, this is wonderful, and I can’t wait to see what Night Shade does with the cover design.
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The Chathrand - The Great Ship, The Wind-Palace, His Supremacy's First Fancy - is the last of her kind - built 600 years ago she dwarves all the ships around her. The secrets of her construction are long lost. She was the pride of the Empire. The natural choice for the great diplomatic voyage to seal the peace with the last of the Emperor's last enemies. 700 souls boarded her. Her sadistic Captain Nilus Rose, the Emperor's Ambassador and Thasha, the daughter he plans to marry off to seal the treaty, a spy master and six assassins, one hundred imperial marines, Pazel the tarboy gifted and cursed by his mother's spell and a small band of Ixchel. The Ixchel sneaked aboard and now hide below decks amongst the rats. Intent on their own mission. But there is treachery afoot. Behind the plans for peace lies the shadow of war and the fear that a dead king might live again. And now the Chathrand, having survived countless battles and centuries of typhoons has gone missing. This is her story.

Three hundred years after the events of the Mistborn trilogy, Scadrial is on the verge of modernity, with railroads to supplement the canals, electric lighting in the streets and the homes of the wealthy, and the first steel-framed skyscrapers racing for the clouds.Kelsier, Vin, Elend, Sazed, Spook, and the rest are now part of history—or religion. Yet even as science and technology are reaching new heights, the old magics of Allomancy and Feruchemy continue to play a role in this reborn world. Out in the frontier lands known as the Roughs, they are crucial tools for the brave men and women attempting to establish order and justice.One such is Waxillium Ladrian, a rare Twinborn who can Push on metals with his Allomancy and use Feruchemy to become lighter or heavier at will. After twenty years in the Roughs, Wax has been forced by family tragedy to return to the metropolis of Elendel. Now he must reluctantly put away his guns and assume the duties and dignity incumbent upon the head of a noble house. Or so he thinks, until he learns the hard way that the mansions and elegant tree-lined streets of the city can be even more dangerous than the dusty plains of the Roughs.

Still grieving the death of her son, the Holy Matriarch of Mann has ordered her troops to embark on a mission to the Mercian Free Ports. Riding at the head of her army she plans to finally conquer the city of Bar-Khos, whose walls have kept them at bay for ten long years. Ash has other plans for her. The old R shun warrior is determined that he will have vengeance for the crimes she has committed. But such a course of retribution is in direct opposition to everything he has lived for - this isn't a R shun vendetta - it's personal. While Ash battles with his conscience, Che, the Matriarch's personal Diplomat and assassin, is questioning his own path. Watching as the Mannian army slaughters their way across the world, he wonders whether he believes any of the doctrine he has been taught to follow. As the battle for Bar-Khos intensifies, more and more lives are affected: Bahn who leaves all he loves in the city to try to protect it from the ravening Mannian empire, Bull the murderer who senses a chance to make things right, and Curl, the young prostitute who is determined to seek her own retribution on the field of battle. When the two armies clash - all looks set to be decided. But it's not sheer force that will win this battle. But the tormented determination of one man seeking redemption...
Royce Melborn, a skilled thief, and his mercenary partner, Hadrian Blackwater, make a profitable living carrying out dangerous assignments for conspiring nobles-until they are hired to pilfer a famed sword. What appears to be just a simple job finds them framed for the murder of the king and trapped in a conspiracy that uncovers a plot far greater than the mere overthrow of a tiny kingdom.
Can a self-serving thief and an idealistic swordsman survive long enough to unravel the first part of an ancient mystery that has toppled kings and destroyed empires?
And so begins the first tale of treachery and adventure, sword fighting and magic, myth and legend.
When allies become enemies, to whom can a clever thief turn?
Armed with one of seven Ancient Blades, Malden was chosen by Fate to act as savior . . . and failed dismally. And now there is no stopping the barbarian hordes from invading and pillaging the kingdom of Skrae. Suddenly friends and former supporters alike covet the young hero’s magic while seeking his destruction—from the treacherous King and leaders of the City of Ness to the rogue knight Croy, who owes Malden his life.
It will take more than Malden’s makeshift army of harlots and cutpurses to preserve a realm. Luckily the sorceress Cythera fights at his side, along with the ingenious, irascible dwarf Slag. And the wily thief still has a desperate and daring plan or two up his larcenous sleeve . . .
As the various factions fight for control of the Adamantine Palace, mankind's nemesis approaches. The realms dragons are awakening from their alchemical sedation and returning to their native fury. They can remember why they were created and they now know what mankind has done to them. And their revenge will be brutal. As hundreds of dragons threaten a fiery apocalypse only the Adamantine Guard stand between humanity and extinction. Can Prince Jehal fight off the people who want him dead and unite their armies in one final battle for survival?Reading a book from a series that is coming to an end or close to, I expect some things to happen or at least I had time to envisage possible outcomes. The result may not always match my expectations (in fact it almost never does) but that's for the better since I want to be surprised. In that aspect, The Order of the Scales succeeded and failed. There's no middle ground for me, some of it is amazing and some of it is somewhat disappointing. Hopefully, the good parts are more striking.
[...] I think the story is very much about the impact that dragons have on the people around them, although perhaps not in the most obvious ways. Yes, they can burn cities and eat villages and still be hungry, but I'm thinking more about what it's like to live in a world where you have these monsters at your beck and call – and to always know they're only a few un-drugged weeks away from razing your entire world to the ground.Taking that into account, I would have to admit the achievement is completed. The story itself has much more to do about the dragon factor than the political warfare, but only so in the fact that the humans are now living the consequences of the kings and queens pitiful scheming by facing the dragons they cannot control anymore. Things are not completely unbalanced though, some artefacts from the fabled tamers of the dragons are still around to be found and blood mages and elemental men are roaming. The fight is not over.
